Resources

I am listing below a few recommended resources (books, links, etc.) I can think of regarding UX, Human Factors, education, psychology/neursocience, and video games. I will regularly update this list. Don’t hesitate to tell me if I’m missing one that made a difference for you! 🙂

 

Join the Game UX community! Here are a few channels you can use:

  • Sign up for the Game UX Summit newsletter and follow #GameUXsummit and @GameUX_Summit on twitter
  • Join the Game User Experience group on Linkedin (I encourage companies looking to recruit UX practitioners to post their job descriptions on this platform)
  • Join the IGDA GRUX group on LinkedIn (Games Research and User Experience SIG) and browse the GRUX website (jobs and many resources are listed there)
  • Check out my YouTube channel with a lot of videos about Game UX, user research, the UX summits (the Game UX Summit and the UX summit at GDC), education, social questions, etc.  youtube.com/c/CeliaHodent

 

My book

Hodent, C. (2017). The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design. Boca Raton, FL: CRC Press. Available on Amazon, Kindle, and CRC Press

 

About Neuroscience / Psychology

 

About Design and Game Design

 

About Usability / User Research in video games

 

About Human Factors / User Experience

 

About Education, Learning, and Child Development

 

About Project Management and Creativity