You’ll find my recommended resources (books, links, etc.) below, relevant to UX, education, cognitive science, game design, ethics, and more. I regularly update this list. Don’t hesitate to let me know if a resource that made a difference for you is missing here! 🙂

Join the Game UX community!

Check Out My Books

Hodent, C. (2017). The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design. Boca Raton, FL: CRC Press. Available in English on Amazon, Kindle, and CRC Press. Also available in French, Japanese, & Korean.

Hodent, C. (2020). The Psychology of Video Games. Routledge. Available in English on Amazon & Routledge.

Hodent, C. (2021). What UX is Really About. CRC Press. Available in English on Amazon & Routledge, and in French in May 2022.

Isbister, K. & Hodent, C. (Eds.) (2022). Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames, 2nd Edition. CRC Press. Available in English on Amazon & Routledge.

Celia Hodent's book covers: The Gamer's Brain, The Psychology of Video Games, and What UX is Really About
Visit my About page to learn more about me.

About Cognitive Science / Psychology

About Design and Game Design

About Usability / User Research in Video Games

About Human Factors / User Experience / Accessibility

About Education, Learning, and Child Development

About Project Management and Creativity

About Ethics, Implicit Biases, AI, Inclusion, & more

Do you have a project you’d like to discuss with me?
Please fill out this form.