Educators interested in using video games for educational purposes should be aware of the considerable difficulties in developing a fun and engaging game, and take into account the user experience (UX). Game developers interested in education should understand the principles of learning, and the importance of transfer when creating an educational game.
I gave a talk about UX for game-based learning at Games for Change Festival 2016. While at the festival I sat down with Classcraft, whose mission is to transform the learning experience by using game mechanics. In the videos below (2 parts for a total of 20 minutes), I discuss about UX and why it is important to consider UX practices when developing educational games.
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